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Spacious fighting compartment with 5 crew increases survivability, especially when most guns around the battle rating have small calibre and lack damage (e.g.Adequate speed and cross-country mobility.Great gun depression of -10° provides nice mountain warfare capacity.Rapid reload of 3-4 seconds means it's easy to deal with multiple targets.GAZ trucks) and smoke shell to "blind" the enemies B1) in an uptier, HE for light vehicles (e.g. BT-7, M3 Stuarts, etc), two high-penetration HEAT variants for heavy vehicles (e.g. Main armament is destructive, offering various shells for all enemy types: a deadly AP for common targets (e.g.
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An advisable approach to play the Pz.IV E is to attack the enemy's flanks and avoid direct encounters with enemy vehicles. However, take note that your standard AP round can still penetrate most tanks you face at the battle rating but take HEAT rounds for the more heavily armoured tanks (such as the Valentine and Matilda II). Bear in mind that while this tank can easily obliterate any vehicle at its own BR, against higher rank enemies the relatively poor penetration of the gun and very slow shell travel speed can become a problem. When engaging vehicles at close range it is, for example, a good idea to count on the slower turret speed of the Soviet machines, allowing the player to circle around them with ease and deliver devastating shots. It has a fair amount of armour as well, however due to the lack of an actual slope it may seem considerably more fragile than some Soviet vehicles when facing AP shells.Īgainst most threats, it is often wiser to close in with the enemy vehicle, to make targeting the weakest areas possible, increasing the chance of successful penetration. The Pz.IV E is often capable of annihilating an enemy vehicle with a single AP shell, regardless of the angle of the enemy's armour. While being able to penetrate most of your opponent's frontal armour, you are a lot more effective when the enemy doesn't see you as your armour is not the greatest. The gun is very powerful with a great rate of fire, and with HEAT shells can one-shot most of its opponents. Notably, a new improved Hl.Gr.38C HEAT shell is available, with higher armour penetration than Hl.Gr 38B. The gun remains the same as the Pz.IV C, a short 7.5 cm KwK 37 L/24 cannon. Hull underside right above tracks is only 10 mm thick.Side armour is also enhanced by added armour plates as well, 40 mm thick total.Upper front armour (30 mm) is enhanced by added 30 mm plate, making it 60 mm thick total, with small areas with only 30 mm.
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#War thunder live license#
and are used under license by Gaijin Network Ltd.In the game, compared to the previous modification Pz.IV C, the E modification is mostly an armour upgrade: the front lower plate is now 50 mm thick, side and rear armour have been increased by 5 mm. P-39 and P-63 emblems, logos, and body designs are trademarks of Textron Innovations Inc. LOCKHEED MARTIN, CONSOLIDATED B-24 LIBERATOR, CONSOLIDATED PBY CATALINA, LOCKHEED HUDSON, LOCKHEED MARAUDER, LOCKHEED VENTURA, LOCKHEED P-38 LIGHTNING, LOCKHEED F-80 SHOOTING STAR, associated emblems and logos, and body designs of vehicles are either registered trademarks or trademarks of Lockheed Martin Corporation in the USA and/or other jurisdictions, used under license by Gaijin Network Ltd. XF5F-1 Skyrocket, XP-50, F4F-3 Wildcat, F4F-4 Wildcat, F4U-1A Corsair, F4U-1B Corsair, F4U-1C Corsair, F6F-3 Hellcat, F8F-1 Bearcat, F8F-1B Bearcat, F9F-2 Panther, F9F-5 Panther, OS2U-1 Kingfisher, OS2U-3 Kingfisher, P-47D-25 Thunderbolt, and P-47D-28 Thunderbolt are trademarks of Northrop Grumman Systems Corporation and are used under license to Gaijin Network Ltd. or its licensors, all other logos are trademarks of their respective owners. Gaijin and War Thunder are trademarks and/or registered trademarks of Gaijin Network Ltd. Suitable for ages 12 and older © 2009-2022 by Gaijin Network Ltd.